Wow. I am still a bit stunned. Thrilled. Amazed and blown away. Read the official Press Release here. To everyone who nominated my game: Thank you. I can only imagine that your voices were actually heard. (There were more than 4,000 nominations in total for the competition.) This is probably the single most prestigious Palm award presented in any given year, and it is quite the honor to take the...
Well, for better or for worse, there it is. The beta has taken four tough months, at least twice what I’d hoped, but then again just about everything about this game has taken about two to three times longer than I’d imagined it would. It’s a fairly sophisticated piece of software by now, and there’s both a lot of adventure to debug and an awful lot of devices out there...
Finally. Today I began “Phase Zero” of the EDGE Beta. This first phase includes only a very small set of folks (ten of my alpha testers), basically just to make sure it installs fine and doesn’t crash outright on a range of devices. To make sure there isn’t anything obvious and bad going on that I should fix right away, before opening it up to more volunteers and delving into...