Here’s the opening cut-scene we produced for American McGee’s “Alice” game. The final trailer came out a bit nicer, I think, but our constraints on the open were rather huge. We had something like a 10-page script worth of information to distill down to a couple of minutes, and a rather meager budget and time-table to boot. So I dreamed up a creative way to tell the story mostly through...
This was one of my favorite pieces I directed while at LittleBeast. Matt (my producer/friend/partner) and I had met producer R.J. Berg a year before, producing cinematics for his game Future Cop: L.A.P.D.; now he was gearing up for a wicked, twisted fairy tale based on Alice’s Adventures in Wonderland. Coincidentally (or not, depending on your take), I had been in early development on a twisted Alice tale myself. Mine...
Here’s a first pass on the opening titles to “Unexplored Wonderland,” a short film I wrote and planned to direct before American McGee’s Alice came along and stole my thunder. Carl Kaphan (a talented animator and general nice guy) helped me with the 3D for this sequence. I’ve entertained returning to this original concept and re-developing it, but its just one of many projects competing for my time these days,...
One of the funner (and funnier) of the spot I worked on at Western Images was this spot for Lexus. Directed by Steve “Spaz” Williams (of ILM T-Rex Jurassic Park fame), this spot was a blast to work on. Spaz is a great director with a talented eye for both imagery and comedy, and he put it to work on this one. This was a two-man CG crew, just me...