I’m not sure this trailer was ever seen. It was produced for E3, but at the last minute play-testing intervened and the lead character got suddenly redesigned (a decision I totally agreed with, in spite of the negative effect on showcasing our work). Basically she got changed from a rather homely female pirate to a more attractive one. (And I think the title became “Pirates: The Legend of Black Kat”...
Here’s the opening cut-scene we produced for American McGee’s “Alice” game. The final trailer came out a bit nicer, I think, but our constraints on the open were rather huge. We had something like a 10-page script worth of information to distill down to a couple of minutes, and a rather meager budget and time-table to boot. So I dreamed up a creative way to tell the story mostly through...
This was one of my favorite pieces I directed while at LittleBeast. Matt (my producer/friend/partner) and I had met producer R.J. Berg a year before, producing cinematics for his game Future Cop: L.A.P.D.; now he was gearing up for a wicked, twisted fairy tale based on Alice’s Adventures in Wonderland. Coincidentally (or not, depending on your take), I had been in early development on a twisted Alice tale myself. Mine...