EDGE is Done
Can I sleep now?
Can I sleep now?
Well, for better or for worse, there it is. The beta has taken four tough months, at least twice what I’d hoped, but then again just about everything about this game has taken about two to three times longer than I’d imagined it would. It’s a fairly sophisticated piece of software by now, and there’s both a lot of adventure to debug and an awful lot of devices out there...
Finally. Today I began “Phase Zero” of the EDGE Beta. This first phase includes only a very small set of folks (ten of my alpha testers), basically just to make sure it installs fine and doesn’t crash outright on a range of devices. To make sure there isn’t anything obvious and bad going on that I should fix right away, before opening it up to more volunteers and delving into...
A few days later than I’d intended, but I’ve finally finished the characters/monsters/NPCs. As I’m heading into the weekend, I feel I need a breather. As much fun as I have with the graphics, trying to pump out so many characters can get a bit repetitive. And to be honest, I know I’m not quite through with them. There’s still some tweaks and fixes. Maybe even a new NPC or...
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